Cape Arkana

“Cape Arkona is a 45-metre-high cape on the island of Rügen in Mecklenburg-Vorpommern, Germany. It forms the tip of the Wittow peninsula, just a few kilometres north of the Jasmund National Park. The protected landscape of Cape Arkona, together with the fishing village of Vitt, belongs to the municipality of Putgarten. On the cape there are … the Slavic temple fortress of Jaromarsburg.”

“From the 6th to the 12th centuries, the Jaromarsburg was a cult site for the Rani, a Slavic tribe, which was dedicated to their god Svetovid. Located at the tip of the cape, it was protected on three sides by cliffs and from the land side by a 25-metre-high burgwall. The temple located within the ramparts grew in importance as a religious centre for the Slavs of Mecklenburg after the destruction of Rethra in 1068. In 1168, the Danish king Valdemar I conquered Rügen which then became Christian. Churches were established and the castle and its temple destroyed.”
from http://en.wikipedia.org/wiki/Cape_Arkona

Items for use in rpg story:

Isle of Rugen
Fishing village of Vitt
Tribe, the Rani
Cult of Svetovid
Rugen Castle with Temple in its ramparts

I imagine that outside of the immediate area, superstitious peasants do not know the difference between the people and their religion, and are likely to identify both as the same thing, the ‘Cult of Rani’

Observation:

The word Arkona relates to several the English words and concepts:
-Arcane (old and magickal)
-Archon (something like an Angel, not always a good one, whose personality or grid-structure defines physics, mental structures, experiences, for mortals)
-Ark (a receptacle for putting a lot of important information in to keep it safe)
-further to this; -cona (cone) and -ona (‘one’ or ‘unity’) suggest that the items within the Ark here are fused (much like the concept of a cauldron distilling a pure essence) and projected into the heavens (Arch like a rainbow, cone like a torch beam). I suggest the place to be a bridge between this world and… Otherworld

Its geographic location at the most northern tip of the land mass is highly significant! All of this is most likely why it emerged as a site of Cult worship by the pagan god.

As far as a Covenant of Wizards in Ars Magica is concerned, this location is something of a major site to base themselves in!

“Cape (kp) or Cape of
For names of actual capes, see the specific element of the names, for example, Hatteras, Cape; Good Hope, Cape of. Other geographic names beginning with Cape are entered under Cape, for example, Cape Coral, Florida; Cape York Peninsula.
cape 1 (kp)
n.
1. A sleeveless outer garment fastened at the throat and worn hanging over the shoulders.
2. A brightly colored cloth used in maneuvering the bull in a bullfight; a capote or muleta.
tr.v. caped, cap·ing, capes
To maneuver (the bull) by means of a cape in a bullfight.
[Middle English cape, partly variant of cope, cope; see cope2, and partly from Anglo-Norman cape (from Medieval Latin cpa, variant of Late Latin cappa).]
cape 2 (kp)
n. Abbr. C.
A point or head of land projecting into a body of water.
[Middle English cap, from Old French, from Old Provençal, from Latin caput, head; see kaput- in Indo-European roots.]"
from http://www.thefreedictionary.com/Cape

Cape Arkana

Ars Magica WhiteWizard